VISIONWe believe that interdisciplinary teams can boost their creativity by using design methods. We believe in the value of sharing and building on each others’ knowledge. We believe in agile and iterative design. We believe in tackling big (global) issues by taking small (local) steps.
DESIGN 2030 NOW
The United Nations Development Programme and the Digital Society School (Amsterdam University of Applied Sciences), are inviting you to join the 3rd edition of the #GlobalGoalsJam. Join us to design interventions for the Sustainable Development Goals that matter most to you. Let's #Design2030Now! Want to know a bit more details? Check out our info package. Ready to join our community of sustainable changemakers? Sign-up here before the 9th of May 2018!
The #GlobalGoalsJam 2018 is a two day event consisting of short design sprints. Creative teams of designers, developers and Jammers from the local community work together using a tailored toolkit. Together, we will create interventions aimed at short term targets in support of the long term goals. Do you want to join a global community of change-makers, ranging from Rio de Janeiro, Accra, Copenhagen to Amman, Delhi, Fukuoka and more? Join us to Design 2030 Now!
17 Goals for Sustainable Development (SDG's)
Meet the global organising team
Impact Producer at the Digital Society School. Next to coordinating the Global Goals Jam also working on the SDG Box; a toolkit that implements the Sustainable Development Goals into education and guides students to create sustainable impact. Excited on anything in-between design, sustainability and social innovation.
Head of Programmes & Impact at the Digital Society School. Responsible for the development of the Design Method Toolkit. On a mission to fight 'Design Waste', by introducing a common language of design methods to the design field so that creatives can build upon each other's work and share intermediate-level knowledge to tackle the world's biggest challenges together. Marco co-founded the Global Goals Jam in 2016.
Head of Strategy & Organisation. Responsible for Design Across Cultures, a collaboration with Cisco Systems and a programme for multidisciplinary, multicultural teams around the world, using the undeniable force of cultural differences and similarities as a design strategy to locally have impact on global issues. Gijs co-founded the Global Goals Jam in 2016.
Engagement Manager at the United Nations Development Programme. Responsible for organizing the Social Good Summit in conjunction with Mashable, 92Y and the United Nations Foundation, managing the +SocialGood partnership and UNDP's communication partnerships. Strong roots in journalism and detailed knowledge of current and international affairs. Has worked in some of the most politically volatile and dangerous areas of the globe. Boaz co-founded the Global Goals Jam in 2016.
Design Producer at the Digital Society School, interested in understanding how to use new methods into design research. Has been collaborating on the design and playlist of methods that will be shared with the locations that will be joining this year’s Global Goals Jam and is also a coach for the teams in the local Amsterdam jam.
For the past two years has been working for the Faculty of Digital Design & Creative Industries, building international relations, networking and setting up international cooperation projects with universities and companies - all with the goal of making our graduates capable and flexible global employees. Main areas of interest are: Intercultural Communication; Business Communication; mentoring of international students, both individually and during project team work; representing the faculty, and in a broader sense, Dutch education abroad.
Joined UNDP to work on Digital Good, the first interactive platform enabling people worldwide to fund local and global efforts to achieve the Sustainable Development Goals. She focuses on the engagement initiatives and creates avenues for youth to be part of the SDGs agenda. Her strong background in education helps strengthen the relationship with students in different academic institutions in order to engage them with SDGs and DigitalGood. Hana has worked previously on different human development projects.
During the first ever edition of the Global Goals Jam, in September 2016, 17 locations and over 500 jammers created over 10.000 hours of direct (design) impact for the SDG's. In the second year we had more than 1200 participants in over 40 cities worldwide designing for sustainable impact. See here some of the highlights of last year's editions, including our presentation at the New York Social Good Summit. For more, visit the Storify page, see our Youtube channel or check Twitter.